namespace Wrath.RuleForge.RuleSets
{
    partial class RuleSetExplorer
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(RuleSetExplorer));
            this.treeView = new System.Windows.Forms.TreeView();
            this.imageList = new System.Windows.Forms.ImageList(this.components);
            this.SuspendLayout();
            // 
            // treeView
            // 
            this.treeView.Dock = System.Windows.Forms.DockStyle.Fill;
            this.treeView.ImageKey = "unknown";
            this.treeView.ImageList = this.imageList;
            this.treeView.Location = new System.Drawing.Point(0, 0);
            this.treeView.Name = "treeView";
            this.treeView.SelectedImageKey = "unknown";
            this.treeView.ShowNodeToolTips = true;
            this.treeView.Size = new System.Drawing.Size(284, 264);
            this.treeView.TabIndex = 0;
            this.treeView.DoubleClick += new System.EventHandler(this.treeView_DoubleClick);
            this.treeView.AfterSelect += new System.Windows.Forms.TreeViewEventHandler(this.treeView_AfterSelect);
            // 
            // imageList
            // 
            this.imageList.ImageStream = ((System.Windows.Forms.ImageListStreamer)(resources.GetObject("imageList.ImageStream")));
            this.imageList.TransparentColor = System.Drawing.Color.Transparent;
            this.imageList.Images.SetKeyName(0, "unknown");
            this.imageList.Images.SetKeyName(1, "unknown_modified");
            this.imageList.Images.SetKeyName(2, "ruleset");
            this.imageList.Images.SetKeyName(3, "windowclass");
            this.imageList.Images.SetKeyName(4, "windowclass_modified");
            this.imageList.Images.SetKeyName(5, "framedef");
            this.imageList.Images.SetKeyName(6, "framedef_modified");
            this.imageList.Images.SetKeyName(7, "image");
            this.imageList.Images.SetKeyName(8, "image_modified");
            this.imageList.Images.SetKeyName(9, "icon");
            this.imageList.Images.SetKeyName(10, "lock");
            this.imageList.Images.SetKeyName(11, "database");
            this.imageList.Images.SetKeyName(12, "database_modified");
            this.imageList.Images.SetKeyName(13, "script");
            this.imageList.Images.SetKeyName(14, "script_modified");
            this.imageList.Images.SetKeyName(15, "module");
            this.imageList.Images.SetKeyName(16, "module_modified");
            this.imageList.Images.SetKeyName(17, "includefilegroup");
            this.imageList.Images.SetKeyName(18, "modulegroup");
            this.imageList.Images.SetKeyName(19, "scriptgroup");
            this.imageList.Images.SetKeyName(20, "propertygroup");
            this.imageList.Images.SetKeyName(21, "folder");
            this.imageList.Images.SetKeyName(22, "font");
            this.imageList.Images.SetKeyName(23, "portraitset");
            this.imageList.Images.SetKeyName(24, "die");
            this.imageList.Images.SetKeyName(25, "customdie");
            this.imageList.Images.SetKeyName(26, "diebox");
            this.imageList.Images.SetKeyName(27, "pollbox");
            this.imageList.Images.SetKeyName(28, "viewerlistsettings");
            this.imageList.Images.SetKeyName(29, "hotkeybar");
            this.imageList.Images.SetKeyName(30, "categoryselectionsettings");
            this.imageList.Images.SetKeyName(31, "tooltip");
            this.imageList.Images.SetKeyName(32, "panel");
            this.imageList.Images.SetKeyName(33, "includefile");
            this.imageList.Images.SetKeyName(34, "includefile_modified");
            this.imageList.Images.SetKeyName(35, "template");
            this.imageList.Images.SetKeyName(36, "comment");
            // 
            // RuleSetExplorer
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(284, 264);
            this.Controls.Add(this.treeView);
            this.DockableAreas = ((Wrath.Windows.Forms.DockAreas)(((Wrath.Windows.Forms.DockAreas.Float | Wrath.Windows.Forms.DockAreas.DockLeft)
                        | Wrath.Windows.Forms.DockAreas.DockRight)));
            this.HideOnClose = true;
            this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
            this.Name = "RuleSetExplorer";
            this.ShowHint = Wrath.Windows.Forms.DockState.DockRight;
            this.TabText = "RuleSet Explorer";
            this.Text = "RuleSet Explorer";
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.TreeView treeView;
        private System.Windows.Forms.ImageList imageList;
    }
}